host_access.h File Reference
Defines the Codeplay property extension host_access. More...
#include "SYCL/property.h"
Go to the source code of this file.
Classes | |
class | cl::sycl::buffer< T, dims, AllocatorT > |
buffer is the public interface for the buffer object implementation. More... | |
class | cl::sycl::codeplay::property::buffer::host_access |
The host_access property determines if and how device data can be accessed from the host. More... | |
Namespaces | |
cl | |
deduce_type_t takes an arbitrary type and attempts to map it to a cl::sycl::cl_type . | |
cl::sycl | |
cl::sycl::codeplay | |
cl::sycl::codeplay::property | |
cl::sycl::codeplay::property::buffer | |
Enumerations | |
enum | cl::sycl::codeplay::host_access_mode { cl::sycl::codeplay::host_access_mode::none, cl::sycl::codeplay::host_access_mode::read, cl::sycl::codeplay::host_access_mode::read_write, cl::sycl::codeplay::host_access_mode::write } |
Access modes that can limit host access to device data. More... | |
Detailed Description
Defines the Codeplay property extension host_access.
Definition in file host_access.h.